Super Smash Bros. Omega

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    I am working on a game along with some others called Super Smash Bros. Omega, in which it is a Super Smash Bros. Fan Game much like Super Smash Flash 1 and 2, and Super Smash Bros. Crusade. However, I will need some help with this. I will need people to program the game, make sprites for the game, and lots of other help too.
:new: MENU DEMO
I have already Started on some of the roster.
Veterans:
Veterans 2 by SmashWaffle
Guide:
Blue - Final Decision
Red - Undecided
Any Character From Past Games that isn't here - Either Cut or Forgot to Add
These are most of the Planned Veterans for This Game.
Newcomers:
SSB4.5 Newcomers (Partially Decided) by SmashWaffle
Guide:
Yellow - Character from Existing Franchise
Green - Character From New Franchise
Red - Unknown or Undecided
These are Most of the Planned Newcomers of this game. The "?" Spots will be filled in as the game develops. I also plan to have four more fighters added to the newcomers list after the 8 "?" Spots are filled.
New Challenger Approaching Stamp by captainfranko
New Challengers Approaching by SmashWaffle
:new: NEW FIGHTERS: CAPTAIN TOAD AND QUOTE
ROSTER UPDATE COMING SOON!!!

NEW GAMEMODE: CHALLENGER MODE

I have introduced a new gamemode in this game called Challenger mode. It will be a new way to unlock fighters, and will also play as kind of a story mode. So you have to go through a stage with enemies and obstacles first, depending on the opponent you challenge, and once you finish the stage, you have to fight the challenger. If you lose, you have to start over. If you win, you unlock that fighter. As you see in the menu demo, Rosalina and Luma is the first challenger you have to face. As you defeat the challenger, a new one will appear. Yet you can still go back to old stages.

CLASSIC AND ALLSTAR MODE

I plan to bring back classic and allstar modes, considering they have both been a part of smash for a long time, and it would make no sense to remove them. I do, however, plan to make some tweaks and changes to them. These "tweaks" are still undecided although...

FUTURE PLANS


I am not entirely sure how long development will take for the game. I ideally plan to finish the game by late 2015 or early 2016. This Game will be put on Greenlight (Steam) by the time development is finished.

Game Developers:
I will be hiring developers for this game for free, because I do not have the money to pay people for this stuff, and this game will be free to play considering it's a fangame. If I make it cost money, I could get sued by Nintendo.

Programers:


Spriters:
Rapthemonkey9

Other People Helping with the Game:
SmashingStar64 - Stage Planner


Please Sign up to help with development! And Take note that I will be helping with development too, considering I AM the Head Developer, but I will mostly be helping with artwork and spriting.

PROGRAMMERS NEEDED!!!


DEVELOPMENTAL NEWS AND INFORMATION
:new: The Menu Demo is now available for Super Smash Bros. ULTRA!
:new: Challenger Mode's Menu is now available!
-Still no luck on finding programmers... :(
:new: Renamed game Super Smash Bros. Omega due to specific reasons
© 2014 - 2024 SmashWaffle
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Firecat1311's avatar
More planned major features and characters? I see you continue to fail to realize what it actually means to make a game.
thanks for getting rid of my first comment by the way. real swell of you.